Search

Planet Earth

Friday, 26-April-2024
....

....

Login form

Aryanblood

Latest

  • काली माँ महाकाली भद्रकाली मंत्र Kali Maa Mantra (26)
  • श्री गणेश मन्त्र Shri Ganesha mantra / chalisa (39)
  • Om Mani Padme Hum - The Best Version (0)
  • Inshallah - Mei-lan & Ali | Live Spiritual Music Performance (0)
  • श्री हनुमान Hanuman chalisa / mantra (20)
  • Nirvana Shaktkam (0)
  • Even the Chair You’re Sitting On—May Be Conscious, Scientist (0)
  • Wolfenstein Youngblood gameplay (0)
  • Far Cry 3 gameplay (0)
  • What's Inside $18,000,000 Luxury Doomsday Bunker? (0)
  • Inside the World's Biggest Cruise Ship | Icon of the Seas (0)
  • Inside World's First $4m Lamborghini Yacht (0)
  • BMW Flying Glass Yacht! (0)
  • A Look Into A Huge Billionaire's Bunker! (0)
  • Pawn Stars: These Sellers Are Offered WAY MORE Than Expected (0)
  • Haddaway - What Is Love (Moreno J Remix) (0)
  • Donna Summer - I Feel Love (Moreno J Remix) (0)
  • ad


    AI conquers challenge of 1980s platform games - Forum

    [ New messages · Forum rules · Search · RSS ]
    • Page 1 of 1
    • 1
    Forum moderator: arya, dethalternate  
    Forum » Main » Science, Astronomy, Nature » AI conquers challenge of 1980s platform games
    AI conquers challenge of 1980s platform games
    ManuDate: Tuesday, 02-March-2021, 6:02 PM | Message # 1
    --dragon lord--
    Group: undead
    Messages: 13976
    Status: Offline
    Scientists have come up with a computer program that can master a variety of 1980s exploration games, paving the way for more self-sufficient robots.

    They created a family of algorithms (software-based instructions for solving a problem) able to complete classic Atari games, such as Pitfall.

    Previously, these scrolling platform games have been challenging to solve using artificial intelligence (AI).

    The algorithms could help robots better navigate real-world environments.

    This remains a core challenge in the fields of robotics and artificial intelligence. The types of environments in question include disaster zones, where robots could be sent out to search for survivors, or even just the average home.

    The work in this study falls into an area of AI research known as reinforcement learning.

    A number of games used in the research require the user to explore mazes containing rewards, obstacles and hazards. The family of algorithms, known collectively as Go-Explore, produced substantial improvements on previous attempts to solve games such as the wittily titled Montezuma's Revenge, released in 1984, Freeway (1981) and the aforementioned Pitfall (1982).

    One way the researchers did this was by developing algorithms that build up archives of areas they have already visited.

    untotenawake
    Read more/ full article source - https://www.bbc.com/news/science-environment-56194855
     
    Forum » Main » Science, Astronomy, Nature » AI conquers challenge of 1980s platform games
    • Page 1 of 1
    • 1
    Search: